diff options
| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:39:31 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-06 03:19:39 +0200 |
| commit | 6442a24670f69f73aaafb925b625e58aeac8e842 (patch) | |
| tree | 54e9deededdb340fdc406edf8e3e32739e922209 /src/Game/Actor/Action/actionEmitEffectLoopAction.cpp | |
| parent | 8002f122c8cbd92e8e934c26741d8097d01297f6 (diff) | |
eft: move the effect actions to KingSystem/Effect
Link order: FootStepCalcOn (0x7100da1968) lies in the KingSystem/Effect
block.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Action/actionEmitEffectLoopAction.cpp')
| -rw-r--r-- | src/Game/Actor/Action/actionEmitEffectLoopAction.cpp | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/src/Game/Actor/Action/actionEmitEffectLoopAction.cpp b/src/Game/Actor/Action/actionEmitEffectLoopAction.cpp deleted file mode 100644 index 06bfe2e5..00000000 --- a/src/Game/Actor/Action/actionEmitEffectLoopAction.cpp +++ /dev/null @@ -1,46 +0,0 @@ -#include "Game/Actor/Action/actionEmitEffectLoopAction.h" - -namespace uking::action { - -EmitEffectLoopAction::EmitEffectLoopAction(const InitArg& arg) : ksys::act::ai::Action(arg) {} - -EmitEffectLoopAction::~EmitEffectLoopAction() = default; - -bool EmitEffectLoopAction::init_(sead::Heap* heap) { - return ksys::act::ai::Action::init_(heap); -} - -void EmitEffectLoopAction::enter_(ksys::act::ai::InlineParamPack* params) { - ksys::act::ai::Action::enter_(params); -} - -void EmitEffectLoopAction::leave_() { - ksys::act::ai::Action::leave_(); -} - -void EmitEffectLoopAction::loadParams_() { - getDynamicParam(&mScale_d, "Scale"); - getDynamicParam(&mX_d, "X"); - getDynamicParam(&mY_d, "Y"); - getDynamicParam(&mZ_d, "Z"); - getDynamicParam(&mRX_d, "RX"); - getDynamicParam(&mRY_d, "RY"); - getDynamicParam(&mRZ_d, "RZ"); - getDynamicParam(&mR_d, "R"); - getDynamicParam(&mG_d, "G"); - getDynamicParam(&mB_d, "B"); - getDynamicParam(&mA_d, "A"); - getDynamicParam(&mOverWrite_d, "OverWrite"); - getDynamicParam(&mNoFade_d, "NoFade"); - getDynamicParam(&mActor_d, "Actor"); - getDynamicParam(&mInstanceName_d, "InstanceName"); - getDynamicParam(&mELinkKey_d, "ELinkKey"); - getDynamicParam(&mOption_d, "Option"); - getDynamicParam(&mCutChangeReset_d, "CutChangeReset"); -} - -void EmitEffectLoopAction::calc_() { - ksys::act::ai::Action::calc_(); -} - -} // namespace uking::action |
