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authorLéo Lam <leo@leolam.fr>2026-09-28 03:47:53 +0200
committerLéo Lam <leo@leolam.fr>2026-10-19 02:52:16 +0300
commita26bed053f927e30dbfc42b5ecb6c389b5619500 (patch)
treec121b860132f8e567aeba61b5a85cdcae9538b13 /src/Game/Actor/Action/actionForceSetCameraPos.cpp
parenta84d7031e5699ce858c4064bb7a5616da9be6da4 (diff)
data: name uking::ui ctors, dtors, RTTI getters and thunks
In the IDB, UI parts are identified by vtables that derive from the common part base; map icons, markers, resources and managers by their own vtables. Type info getters are named after eui's GetRuntimeTypeInfo (from Labo symbols), and sead-style ones keep sead's names. SingletonDisposer_ dtors follow sead's singleton macro. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
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