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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:53 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:52:16 +0300 |
| commit | a26bed053f927e30dbfc42b5ecb6c389b5619500 (patch) | |
| tree | c121b860132f8e567aeba61b5a85cdcae9538b13 /src/Game/Actor/Action/actionForceSetCameraPos.cpp | |
| parent | a84d7031e5699ce858c4064bb7a5616da9be6da4 (diff) | |
data: name uking::ui ctors, dtors, RTTI getters and thunks
In the IDB, UI parts are identified by vtables that derive from the
common part base; map icons, markers, resources and managers by their
own vtables. Type info getters are named after eui's GetRuntimeTypeInfo
(from Labo symbols), and sead-style ones keep sead's names.
SingletonDisposer_ dtors follow sead's singleton macro.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Action/actionForceSetCameraPos.cpp')
0 files changed, 0 insertions, 0 deletions
