diff options
| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:39:31 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-13 01:53:08 +0200 |
| commit | fa2b8b7d4738e5ee098fc105adc60e10356dd410 (patch) | |
| tree | 2c8e3a8180401385f6e24c1e26ac58ef839d30c6 /src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp | |
| parent | b26086477c7d8897c76e328c89d718b3c02a9ae9 (diff) | |
Move code to the TUs that match link order and rename files
Rename classes and files so that they sort where their code is linked,
and move code that is linked inside another TU into that TU's file.
| Old | New | TU start |
|---|---|---|
| ActorAreaInOutSendMessage | AreaInOutSendMessage | 0x710009fa64 |
| AreaTagAction | AreaActionBase | 0x7100e21e64 |
| sndResource.{h,cpp} | sndSound.{h,cpp} | |
| Code | From | To |
|---|---|---|
| SoundMgr | sndMgr.h | sndSound.h |
| PlayReport | PlayReportMgr.cpp | PlayReport.cpp |
| PlayReport::addPlayTimes, addPosition | PlayReportMgr.cpp | ProductReporter.cpp |
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp')
| -rw-r--r-- | src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp b/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp index 1285d87a..16e725f0 100644 --- a/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp +++ b/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp @@ -3,29 +3,29 @@ namespace uking::action { PlayerAreaInOutSendMessage::PlayerAreaInOutSendMessage(const InitArg& arg) - : ActorAreaInOutSendMessage(arg) {} + : AreaInOutSendMessage(arg) {} PlayerAreaInOutSendMessage::~PlayerAreaInOutSendMessage() = default; bool PlayerAreaInOutSendMessage::init_(sead::Heap* heap) { - return ActorAreaInOutSendMessage::init_(heap); + return AreaInOutSendMessage::init_(heap); } void PlayerAreaInOutSendMessage::enter_(ksys::act::ai::InlineParamPack* params) { - ActorAreaInOutSendMessage::enter_(params); + AreaInOutSendMessage::enter_(params); } void PlayerAreaInOutSendMessage::leave_() { - ActorAreaInOutSendMessage::leave_(); + AreaInOutSendMessage::leave_(); } void PlayerAreaInOutSendMessage::loadParams_() { - ActorAreaInOutSendMessage::loadParams_(); + AreaInOutSendMessage::loadParams_(); getStaticParam(&mMessageSet_s, "MessageSet"); } void PlayerAreaInOutSendMessage::calc_() { - ActorAreaInOutSendMessage::calc_(); + AreaInOutSendMessage::calc_(); } } // namespace uking::action |
