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| author | Léo Lam <leo@leolam.fr> | 2026-10-04 21:14:43 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-10-04 21:14:43 +0100 |
| commit | 88b478ac375a4f965241bf086567556d353b6dd4 (patch) | |
| tree | 47151f27f6619337944c1fcbce64dd01d2cfac95 /src/Game/Actor/Action/actionSceneSoundSetEndProcAction.cpp | |
| parent | a005c77334319d42bb3285fb8d141e11f0873cc9 (diff) | |
| parent | ec2ec9ad6dc334522d5175967be8e4a468874896 (diff) | |
Merge pull request #211 from leoetlino/stack/01-moves
Move source files around to better match link order
Diffstat (limited to 'src/Game/Actor/Action/actionSceneSoundSetEndProcAction.cpp')
| -rw-r--r-- | src/Game/Actor/Action/actionSceneSoundSetEndProcAction.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/Game/Actor/Action/actionSceneSoundSetEndProcAction.cpp b/src/Game/Actor/Action/actionSceneSoundSetEndProcAction.cpp new file mode 100644 index 00000000..6ad8d6a9 --- /dev/null +++ b/src/Game/Actor/Action/actionSceneSoundSetEndProcAction.cpp @@ -0,0 +1,18 @@ +#include "Game/Actor/Action/actionSceneSoundSetEndProcAction.h" + +namespace uking::action { + +SceneSoundSetEndProcAction::SceneSoundSetEndProcAction(const InitArg& arg) + : ksys::act::ai::Action(arg) {} + +SceneSoundSetEndProcAction::~SceneSoundSetEndProcAction() = default; + +bool SceneSoundSetEndProcAction::init_(sead::Heap* heap) { + return ksys::act::ai::Action::init_(heap); +} + +void SceneSoundSetEndProcAction::loadParams_() { + getDynamicParam(&mCtrlType_d, "CtrlType"); +} + +} // namespace uking::action |
