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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:39:30 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-06 03:19:37 +0200 |
| commit | 7bc225838a580adea925fd56421f520db4c5d393 (patch) | |
| tree | 9614ba675b5483245fb8ecd99d3431979996f4b4 /src/Game/Actor/Action/actionSceneSoundSetStartProcAction.cpp | |
| parent | 891c0a8494c80e8156968d6a4e3cf609b95fd228 (diff) | |
Name placeholder declarations after the IDB
Keeps source and CSV from drifting from the IDB. Names are read from the
bodies, e.g. ActionBase::applyParams is what all 13 non-stub overrides
of that slot do.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Action/actionSceneSoundSetStartProcAction.cpp')
0 files changed, 0 insertions, 0 deletions
