diff options
| author | Léo Lam <leo@leolam.fr> | 2026-10-15 22:56:22 +0100 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-15 22:56:22 +0100 |
| commit | 65ea3f7cddc8f87213bea3d3d8c9497d89aee5c5 (patch) | |
| tree | 874c65bec709cb59bffcd3af5431603c480b55a4 /src/Game/Actor/Damage/actDamageInfoMgr.cpp | |
| parent | 13861707e3a5e2b50870460f50769b9056e871ff (diff) | |
uking/scene: move the map getters to uking::StageInfo
They're linked before gameStageInfo.cpp's sinit with no other sinit
in between, so they belong to gameStageInfo, not gameScene, and become
StageInfo statics declared in gameStageInfo.h. Their GameScene owner
was a guess.
(AI assisted using Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Damage/actDamageInfoMgr.cpp')
| -rw-r--r-- | src/Game/Actor/Damage/actDamageInfoMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Game/Actor/Damage/actDamageInfoMgr.cpp b/src/Game/Actor/Damage/actDamageInfoMgr.cpp index e794326a..a1cafc92 100644 --- a/src/Game/Actor/Damage/actDamageInfoMgr.cpp +++ b/src/Game/Actor/Damage/actDamageInfoMgr.cpp @@ -1,5 +1,5 @@ #include "Game/Actor/Damage/actDamageInfoMgr.h" -#include "Game/Scene/gameScene.h" +#include "Game/Scene/gameStageInfo.h" #include "KingSystem/ActorSystem/actGlobalParameter.h" #include "KingSystem/GameData/gdtCommonFlagsUtils.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectGlobal.h" @@ -49,7 +49,7 @@ bool DamageInfoMgr::isTrueFormMasterSword() const { if (ksys::gdt::getFlag_LastBossGanonBeastGenerateFlag()) return true; - const sead::SafeString& map = GameScene::getCurrentMapName(); + const sead::SafeString& map = StageInfo::getCurrentMapName(); if (!ksys::gdt::getFlag_Die_PGanonElectric() && map == "RemainsElectric") return true; |
