summaryrefslogtreecommitdiff
path: root/src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp
diff options
context:
space:
mode:
authorLéo Lam <leo@leolam.fr>2026-10-04 21:14:43 +0100
committerGitHub <noreply@github.com>2026-10-04 21:14:43 +0100
commit88b478ac375a4f965241bf086567556d353b6dd4 (patch)
tree47151f27f6619337944c1fcbce64dd01d2cfac95 /src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp
parenta005c77334319d42bb3285fb8d141e11f0873cc9 (diff)
parentec2ec9ad6dc334522d5175967be8e4a468874896 (diff)
Merge pull request #211 from leoetlino/stack/01-moves
Move source files around to better match link order
Diffstat (limited to 'src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp')
-rw-r--r--src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp b/src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp
new file mode 100644
index 00000000..ffd5e757
--- /dev/null
+++ b/src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp
@@ -0,0 +1,17 @@
+#include "Game/Actor/Player/Action/actionPlayerLookAtObject.h"
+
+namespace uking::action {
+
+PlayerLookAtObject::PlayerLookAtObject(const InitArg& arg) : LookAtObjectBase(arg) {}
+
+PlayerLookAtObject::~PlayerLookAtObject() = default;
+
+bool PlayerLookAtObject::init_(sead::Heap* heap) {
+ return LookAtObjectBase::init_(heap);
+}
+
+void PlayerLookAtObject::loadParams_() {
+ LookAtObjectBase::loadParams_();
+}
+
+} // namespace uking::action