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| author | Léo Lam <leo@leolam.fr> | 2026-10-04 21:14:43 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-10-04 21:14:43 +0100 |
| commit | 88b478ac375a4f965241bf086567556d353b6dd4 (patch) | |
| tree | 47151f27f6619337944c1fcbce64dd01d2cfac95 /src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp | |
| parent | a005c77334319d42bb3285fb8d141e11f0873cc9 (diff) | |
| parent | ec2ec9ad6dc334522d5175967be8e4a468874896 (diff) | |
Merge pull request #211 from leoetlino/stack/01-moves
Move source files around to better match link order
Diffstat (limited to 'src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp')
| -rw-r--r-- | src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp b/src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp new file mode 100644 index 00000000..ffd5e757 --- /dev/null +++ b/src/Game/Actor/Player/Action/actionPlayerLookAtObject.cpp @@ -0,0 +1,17 @@ +#include "Game/Actor/Player/Action/actionPlayerLookAtObject.h" + +namespace uking::action { + +PlayerLookAtObject::PlayerLookAtObject(const InitArg& arg) : LookAtObjectBase(arg) {} + +PlayerLookAtObject::~PlayerLookAtObject() = default; + +bool PlayerLookAtObject::init_(sead::Heap* heap) { + return LookAtObjectBase::init_(heap); +} + +void PlayerLookAtObject::loadParams_() { + LookAtObjectBase::loadParams_(); +} + +} // namespace uking::action |
