diff options
| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:53 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:52:13 +0300 |
| commit | 29393def2887560dd47caaa6bea3678114069ccc (patch) | |
| tree | e733c74b2f8f2ae97c56ca18f1f9f2ef53feb273 /src/Game/Actor/Query/queryCheckCurrentMap.cpp | |
| parent | 80f1c6c660f026993d7f5a9e85a72e7282d633ff (diff) | |
data: replace placeholder names in uking::ai
Most of these are mNN slot placeholders and nullsubs, named in the IDB.
The changeTo* names follow the child state name passed to
Ai::changeChild. Free and AI_* placeholder names move into uking::ai,
into their class where one is known.
Also moves 0x7100342e18 from SimpleWildlifeRoot to CapturedActorRoot,
whose block it sits in.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckCurrentMap.cpp')
0 files changed, 0 insertions, 0 deletions
