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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:53 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:52:17 +0300 |
| commit | 0d0dc1141681156b83310b426eecbc81bbd2c49c (patch) | |
| tree | d690b06c0a70de9d31f7238627b906790c0ff34b /src/Game/Actor/Query/queryCheckExistArrow.cpp | |
| parent | c8b11a2140ffc394a6bd84d9a671274e04a2bdbc (diff) | |
uking: fix class and function names
Wrong or placeholder class and function names (GameSceneSubsys12, Root4,
IceBlockMgr...) take the IDB names; for instance GameScene's *Reenter
handlers are actually *ReceiveMessage.
Also declares isStageSelectState in namespace uking in E3Mgr.cpp, since
it sits among the GameScene free functions.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckExistArrow.cpp')
0 files changed, 0 insertions, 0 deletions
