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authorLéo Lam <leo@leolam.fr>2026-09-28 03:47:52 +0200
committerLéo Lam <leo@leolam.fr>2026-10-19 02:52:12 +0300
commit80f1c6c660f026993d7f5a9e85a72e7282d633ff (patch)
tree783c3e8c38a1060e7da829f0594eea794faf8e94 /src/Game/Actor/Query/queryCheckHorseCustomizeSelect.cpp
parentf44e9f1fa30a51cf4fbb1b101fa8e35cde7d134c (diff)
data: import uking::action names from the IDB
The names were given in the IDB from what each body does. Most of these functions had no name; the rest were mNN slots or placeholder and wrong names, e.g. PauseMenuDataMgr::switchPlayerArmor is actually SwitchPlayerEquipment::doSwitch. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckHorseCustomizeSelect.cpp')
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