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authorLéo Lam <leo@leolam.fr>2026-09-28 03:47:51 +0200
committerLéo Lam <leo@leolam.fr>2026-10-19 02:24:47 +0300
commit28292408e26339857477948d9d5052031d53422d (patch)
tree0fc7def3d8f16ff9d05cec3b69f2ac515d544dea /src/Game/Actor/Query/queryCheckLastDamageAttacker.cpp
parent5318423aaa6e03c95b23438ddf48f878a9fb9ff6 (diff)
data: import hkp names from the IDB
Covers hkp rows that aren't in the decomp source yet. The IDB named them mostly from Havok reflection and the Havok 2014.1 headers; static initialisers are named after the reflection records they build. Also replaces a few nex, atk, ui2d and Super Mario Odyssey names that a matcher had put on Havok code because the bodies looked similar, and fixes some older hkp names (e.g. hkpRigidBody::getClass is actually staticClass). (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckLastDamageAttacker.cpp')
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