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authorLéo Lam <leo@leolam.fr>2026-10-15 22:56:22 +0100
committerLéo Lam <leo@leolam.fr>2026-10-15 22:56:22 +0100
commit0336d8801ad3315d4da6b79cf8dab906b4c2ffc9 (patch)
tree42787eaf03a2f13ec39f428268b4acefb2250d9b /src/Game/Actor/Query/queryCheckMapArea.h
parent1a945ef6af3fccd1803ea39dcd13462780d2b80e (diff)
data: mark stray nex rows as library code
nex is excluded as a whole, but a few nex rows had been missed and were still U. Most are unnamed functions sitting alone between L rows in nex TUs. The rest are in the PosTrackerUploader TU among nex dtors and RootObject operator delete thunks; the unnamed ones there are assumed to be nex code based purely on where they are. (AI assisted using Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckMapArea.h')
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