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authorLéo Lam <leo@leolam.fr>2026-09-28 03:47:52 +0200
committerLéo Lam <leo@leolam.fr>2026-10-19 02:52:09 +0300
commitc39885796e521c85a6d78c84034e5a15e27ecc02 (patch)
treead5c0ea5a0298fbf63c04eb2023384b5192f4553 /src/Game/Actor/Query/queryCheckMiniGameTimeOver.cpp
parent3cbd08cf58af212a6226ed126e0f293d8e848193 (diff)
data: move AI_Action/AI_AI/AI_Query rows into the decomp's namespaces
The IDB's AI_Action, AI_AI and AI_Query prefixes become uking::action, uking::ai and uking::query. Most AI_Action<Name>/AI_AI<Name> ctors also move to the class whose vtable they install in the IDB; nearly all of them sit right before that class's members (e.g. uking::ai::VacuumEnemyRoot's). (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckMiniGameTimeOver.cpp')
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