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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:52 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:52:10 +0300 |
| commit | 55e4a4d48d91be1d8a792e136e55a286f70693b1 (patch) | |
| tree | 59b7f05821f28f07f0d70e08c5ad441df2edb09c /src/Game/Actor/Query/queryCheckPlayerEquip.cpp | |
| parent | ac39f1be8afffb9f5fe3b639558932c9d15d8806 (diff) | |
data: name uking::behavior RTTI getters, dtors and thunks
The IDB's rtti1/rtti2 placeholders become checkDerivedRuntimeTypeInfo
and getRuntimeTypeInfo, and j_ thunks take their target's slot name
(e.g. m6 becomes init_). A damage callback that only one behaviour
installs in the IDB is nested in it, e.g.
SetAllOneDamageDCCallback::DamageCallback.
Also fixes two deleting dtors that were misnamed Enemy::dtor_delete and
Guardian::dtor_delete. They follow the EnemyFrontNeckRotate and
SwarmPatternCross ctors, so they're those behaviours' dtors.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckPlayerEquip.cpp')
0 files changed, 0 insertions, 0 deletions
