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authorLéo Lam <leo@leolam.fr>2026-09-28 03:47:53 +0200
committerLéo Lam <leo@leolam.fr>2026-10-19 02:52:15 +0300
commit0e2bdac09e577e22a8aa08cded1032bf86e951da (patch)
treeb928641392dd35e217b9da62af420f6b415c4881 /src/Game/Actor/Query/queryCheckPlayerFastFadeDead.cpp
parent860cea704592bc25c18847d57f36b2e8c094a8db (diff)
data: import unnamed uking::act functions from the IDB
The names come from the IDB, where each was read from the function body; the class is the sole caller's or that of the object the function works on. A few are sead templates over uking::act types, such as sead::Buffer<WolfLink::RestrictedTarget>::heapSort. Also replaces some leftover placeholder or wrong names nearby, e.g. Actor::x_46 is actually the free function getSensorAttackInfo. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckPlayerFastFadeDead.cpp')
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