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| author | Léo Lam <leo@leolam.fr> | 2026-09-29 03:50:01 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-04 06:50:36 +0200 |
| commit | 8b562cb79124a6eb4cac36218291f734c0a0ca8c (patch) | |
| tree | 642356a0afee362bdee7e679c5fcf4f14878054d /src/Game/Actor/Query/queryCheckSiteBossDamageAnm.cpp | |
| parent | b0404a363045479527eb365e4724f632cf1d0fbe (diff) | |
gdt: rename IncreaseLogger to DeferredFlagWriter
It logs nothing: it queues flag increments per core and
GameDataMgr::calc0 applies them once per frame. The IDB already uses
this name.
(AI assisted using Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckSiteBossDamageAnm.cpp')
0 files changed, 0 insertions, 0 deletions
