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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:51 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:24:47 +0300 |
| commit | 28292408e26339857477948d9d5052031d53422d (patch) | |
| tree | 0fc7def3d8f16ff9d05cec3b69f2ac515d544dea /src/Game/Actor/Query/queryCheckStarter.cpp | |
| parent | 5318423aaa6e03c95b23438ddf48f878a9fb9ff6 (diff) | |
data: import hkp names from the IDB
Covers hkp rows that aren't in the decomp source yet. The IDB named
them mostly from Havok reflection and the Havok 2014.1 headers; static
initialisers are named after the reflection records they build.
Also replaces a few nex, atk, ui2d and Super Mario Odyssey names that a
matcher had put on Havok code because the bodies looked similar, and
fixes some older hkp names (e.g. hkpRigidBody::getClass is actually
staticClass).
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckStarter.cpp')
0 files changed, 0 insertions, 0 deletions
