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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:52 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:52:11 +0300 |
| commit | f44e9f1fa30a51cf4fbb1b101fa8e35cde7d134c (patch) | |
| tree | 2d692dab8658ef78992457319762730d8c1492b4 /src/Game/Actor/Query/queryCheckTerrorLevel.cpp | |
| parent | 5f986da55043f9e0278c9474c674b95af92a8062 (diff) | |
data: import uking::behavior names from the IDB
Most of these rows are behaviour-specific virtuals past Behavior's own
slots, e.g. getDamageCallback on the DCCallback behaviours; the rest had
no name. In the IDB, classes come from the vtable or the sole caller and
names from what the body does.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckTerrorLevel.cpp')
0 files changed, 0 insertions, 0 deletions
