diff options
| author | Léo Lam <leo@leolam.fr> | 2026-10-04 21:14:43 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-10-04 21:14:43 +0100 |
| commit | 88b478ac375a4f965241bf086567556d353b6dd4 (patch) | |
| tree | 47151f27f6619337944c1fcbce64dd01d2cfac95 /src/Game/Actor/Query/queryCompareGameDataTime.cpp | |
| parent | a005c77334319d42bb3285fb8d141e11f0873cc9 (diff) | |
| parent | ec2ec9ad6dc334522d5175967be8e4a468874896 (diff) | |
Merge pull request #211 from leoetlino/stack/01-moves
Move source files around to better match link order
Diffstat (limited to 'src/Game/Actor/Query/queryCompareGameDataTime.cpp')
| -rw-r--r-- | src/Game/Actor/Query/queryCompareGameDataTime.cpp | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/Game/Actor/Query/queryCompareGameDataTime.cpp b/src/Game/Actor/Query/queryCompareGameDataTime.cpp new file mode 100644 index 00000000..3cb57d2b --- /dev/null +++ b/src/Game/Actor/Query/queryCompareGameDataTime.cpp @@ -0,0 +1,66 @@ +#include "Game/Actor/Query/queryCompareGameDataTime.h" +#include <evfl/Query.h> +#include "KingSystem/GameData/gdtManager.h" + +namespace uking::query { + +CompareGameDataTime::CompareGameDataTime(const InitArg& arg) : ksys::act::ai::Query(arg) {} + +CompareGameDataTime::~CompareGameDataTime() = default; + +int CompareGameDataTime::doQuery() { + int min_a{}; + int sec_a{}; + int milli_a{}; + int min_b{}; + int sec_b{}; + int milli_b{}; + + auto* gdt = ksys::gdt::Manager::instance(); + if (!gdt) + return 0; + if (!gdt->getParamBypassPerm().get().getS32(&min_a, mGameDataIntMinA)) + return 0; + if (!gdt->getParamBypassPerm().get().getS32(&sec_a, mGameDataIntSecA)) + return 0; + if (!gdt->getParamBypassPerm().get().getS32(&milli_a, mGameDataIntMilliA)) + return 0; + if (!gdt->getParamBypassPerm().get().getS32(&min_b, mGameDataIntMinB)) + return 0; + if (!gdt->getParamBypassPerm().get().getS32(&sec_b, mGameDataIntSecB)) + return 0; + if (!gdt->getParamBypassPerm().get().getS32(&milli_b, mGameDataIntMilliB)) + return 0; + + const int time_a = (60 * 1000 * min_a) + (1000 * sec_a) + milli_a; + const int time_b = (60 * 1000 * min_b) + (1000 * sec_b) + milli_b; + + if (time_a < time_b) + return 0; + if (time_a == time_b) + return 1; + if (time_a != time_b) + return 2; + SEAD_ASSERT(false); + return -1; +} + +void CompareGameDataTime::loadParams(const evfl::QueryArg& arg) { + loadString(arg.param_accessor, "GameDataIntMinA"); + loadString(arg.param_accessor, "GameDataIntSecA"); + loadString(arg.param_accessor, "GameDataIntMilliA"); + loadString(arg.param_accessor, "GameDataIntMinB"); + loadString(arg.param_accessor, "GameDataIntSecB"); + loadString(arg.param_accessor, "GameDataIntMilliB"); +} + +void CompareGameDataTime::loadParams() { + getDynamicParam(&mGameDataIntMinA, "GameDataIntMinA"); + getDynamicParam(&mGameDataIntSecA, "GameDataIntSecA"); + getDynamicParam(&mGameDataIntMilliA, "GameDataIntMilliA"); + getDynamicParam(&mGameDataIntMinB, "GameDataIntMinB"); + getDynamicParam(&mGameDataIntSecB, "GameDataIntSecB"); + getDynamicParam(&mGameDataIntMilliB, "GameDataIntMilliB"); +} + +} // namespace uking::query |
