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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:52 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:52:06 +0300 |
| commit | 5546f55e2943744756bafe693cd9927333064f3c (patch) | |
| tree | 3b5489a17b50f905a776e8c80c77d9a696006791 /src/Game/Actor/Query/queryEnemyDieCheck.cpp | |
| parent | 4b7d0d3f03ef4f311e68a963434a050df08586bf (diff) | |
data: respell library ctors and dtors
Out-of-line ctors and dtors are C1/D1 like in the reference builds, and
inline ones are C2/D2. Only the symbol variant changes, except that
sead::FrameHeap's dtor also drops a _0 suffix it doesn't need.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryEnemyDieCheck.cpp')
0 files changed, 0 insertions, 0 deletions
