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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:51 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:51:32 +0300 |
| commit | 98bb88926e08573cd88b38e2d3599c0b80b72cb7 (patch) | |
| tree | da29625ca1cdcb6f78b2c99f3b8beb6f012f8ac2 /src/Game/Actor/Query/queryHasSetItem.cpp | |
| parent | 28292408e26339857477948d9d5052031d53422d (diff) | |
data: name hk/hkai/hka/hcl ctors, dtors and thunks
Dtors fill slots 0 and 1 of a vtable found through hkTypeInfo or
through the ctor that installs it, which also names the ctor. D1 vs D2
follows the IDB, which took it from the reference builds' symbols. Most
thunks take their target's IDB name with a _thunkNN suffix; dtor thunks
for secondary bases take their _ZThn symbol. Nested classes such as
hkaiPathfindingUtil::FindPathInput take the scoped name from their
hkTypeInfo.
Also fixes hkBinaryPackfileWriter::save, which is actually the D1 dtor.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryHasSetItem.cpp')
0 files changed, 0 insertions, 0 deletions
