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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:53 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:52:15 +0300 |
| commit | 0e2bdac09e577e22a8aa08cded1032bf86e951da (patch) | |
| tree | b928641392dd35e217b9da62af420f6b415c4881 /src/Game/Actor/Query/queryIsItemInStock.cpp | |
| parent | 860cea704592bc25c18847d57f36b2e8c094a8db (diff) | |
data: import unnamed uking::act functions from the IDB
The names come from the IDB, where each was read from the function body;
the class is the sole caller's or that of the object the function works
on. A few are sead templates over uking::act types, such as
sead::Buffer<WolfLink::RestrictedTarget>::heapSort.
Also replaces some leftover placeholder or wrong names nearby, e.g.
Actor::x_46 is actually the free function getSensorAttackInfo.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryIsItemInStock.cpp')
0 files changed, 0 insertions, 0 deletions
