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authorLéo Lam <leo@leolam.fr>2026-10-16 18:51:17 +0300
committerLéo Lam <leo@leolam.fr>2026-10-16 18:51:17 +0300
commit7286390beae272d1f8201e45ecf725d75241a84d (patch)
tree8afd126a74ad56b6eaf4e638f0b2547715edf244 /src/Game/Actor/Query/queryKeyInputCheck.h
parent65ea3f7cddc8f87213bea3d3d8c9497d89aee5c5 (diff)
ksys/phys: rename physStaticCompoundUtil to physUtil
Most of these helpers have nothing to do with StaticCompound: they look up material masks and collision filter info from shapes and collidables. physUtil also fits the link order, between physUserTag and physWorld, and it's what the function groups already call this block. (AI assisted using Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryKeyInputCheck.h')
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