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authorLéo Lam <leo@leolam.fr>2026-09-28 03:47:51 +0200
committerLéo Lam <leo@leolam.fr>2026-10-19 02:52:03 +0300
commit9c75dbd3dd1248d1788fbe0b237f8ee52cc39afe (patch)
tree29aac8798adf971d33b91e203a64e9b6243544dd /src/Game/Actor/Query/queryKeyInputCheck.h
parent807f2292cf63626c183b9fe2d8e5f96cc490666f (diff)
data: name nn/curl dtors and thunks
Classes come from each vtable's RTTI name, and symbols from the same vtable slot in Super Mario Odyssey or Splatoon 2, checked against the function body. Also fixes rows that a body shape match had given another nex class's name (e.g. 0x7100cafa3c is LockChecker's dtor, not Event's), and a few nex thunks with the wrong this-adjustment. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryKeyInputCheck.h')
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