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authorLéo Lam <leo@leolam.fr>2026-09-28 03:47:52 +0200
committerLéo Lam <leo@leolam.fr>2026-10-19 02:52:04 +0300
commit8508ef5f330bd87bc28b5239a9088cd4743f1871 (patch)
tree1236a1eed432e66cc5b3eb8da01a7c07821af0db /src/Game/Actor/Query/queryRandomChoice8.cpp
parent1c19fce8edb87639d0ed48c3717cdc4fa5cd9c87 (diff)
data: fix namespaces and class names in nn/curl
These rows had the right member function on the wrong class, mostly PseudoGlobalVariable<X> names shifted between instantiations and sibling atk sound classes. Classes come from vtable RTTI matched against Super Mario Odyssey, or from identical Labo/Splatoon 2 bodies. Also moves 0x710133adb4 to the one-argument SoundArchivePlayer::GetRequiredMemSize overload. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
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