diff options
| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:39:31 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-06 03:19:39 +0200 |
| commit | 8002f122c8cbd92e8e934c26741d8097d01297f6 (patch) | |
| tree | b25da017fcdfab7c8abe34d1c42e50d05f0e2a3f /src/Game/Actor/Query | |
| parent | 44c75aa78a9d67fffcb67bccacb56b7f7878e21f (diff) | |
ActorSystem: Fork AIs, DemoRootAI and queries are ksys
They form one run in the ActorSystem block (DemoRootAI at 0x7100d61e68,
right after VillagerMgr).
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query')
| -rw-r--r-- | src/Game/Actor/Query/CMakeLists.txt | 6 | ||||
| -rw-r--r-- | src/Game/Actor/Query/queryCheckEventCancel.cpp | 19 | ||||
| -rw-r--r-- | src/Game/Actor/Query/queryCheckEventCancel.h | 18 | ||||
| -rw-r--r-- | src/Game/Actor/Query/queryCheckJustBeforeEventCancel.cpp | 20 | ||||
| -rw-r--r-- | src/Game/Actor/Query/queryCheckJustBeforeEventCancel.h | 18 | ||||
| -rw-r--r-- | src/Game/Actor/Query/queryIsWaitRevival.cpp | 19 | ||||
| -rw-r--r-- | src/Game/Actor/Query/queryIsWaitRevival.h | 18 |
7 files changed, 0 insertions, 118 deletions
diff --git a/src/Game/Actor/Query/CMakeLists.txt b/src/Game/Actor/Query/CMakeLists.txt index 1eb2ea5d..cffcfa98 100644 --- a/src/Game/Actor/Query/CMakeLists.txt +++ b/src/Game/Actor/Query/CMakeLists.txt @@ -61,8 +61,6 @@ target_sources(uking PRIVATE queryCheckEquipItemType.h queryCheckEquipment.cpp queryCheckEquipment.h - queryCheckEventCancel.cpp - queryCheckEventCancel.h queryCheckExistActor.cpp queryCheckExistActor.h queryCheckExistArrow.cpp @@ -105,8 +103,6 @@ target_sources(uking PRIVATE queryCheckItemShopSelectBuy.h queryCheckItemShopSelect.cpp queryCheckItemShopSelect.h - queryCheckJustBeforeEventCancel.cpp - queryCheckJustBeforeEventCancel.h queryCheckLastDamageAttacker.cpp queryCheckLastDamageAttacker.h queryCheckManufactResult.cpp @@ -303,8 +299,6 @@ target_sources(uking PRIVATE queryIsSuccessEndLastDemoAction.h queryIsTerrorDisappeared.cpp queryIsTerrorDisappeared.h - queryIsWaitRevival.cpp - queryIsWaitRevival.h queryIsWeaponDrawn.cpp queryIsWeaponDrawn.h queryKeyInputCheck.cpp diff --git a/src/Game/Actor/Query/queryCheckEventCancel.cpp b/src/Game/Actor/Query/queryCheckEventCancel.cpp deleted file mode 100644 index ab065963..00000000 --- a/src/Game/Actor/Query/queryCheckEventCancel.cpp +++ /dev/null @@ -1,19 +0,0 @@ -#include "Game/Actor/Query/queryCheckEventCancel.h" -#include <evfl/Query.h> - -namespace uking::query { - -CheckEventCancel::CheckEventCancel(const InitArg& arg) : ksys::act::ai::Query(arg) {} - -CheckEventCancel::~CheckEventCancel() = default; - -// FIXME: implement -int CheckEventCancel::doQuery() { - return -1; -} - -void CheckEventCancel::loadParams(const evfl::QueryArg& arg) {} - -void CheckEventCancel::loadParams() {} - -} // namespace uking::query diff --git a/src/Game/Actor/Query/queryCheckEventCancel.h b/src/Game/Actor/Query/queryCheckEventCancel.h deleted file mode 100644 index 382e1d6b..00000000 --- a/src/Game/Actor/Query/queryCheckEventCancel.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "KingSystem/ActorSystem/actAiQuery.h" - -namespace uking::query { - -class CheckEventCancel : public ksys::act::ai::Query { - SEAD_RTTI_OVERRIDE(CheckEventCancel, Query) -public: - explicit CheckEventCancel(const InitArg& arg); - ~CheckEventCancel() override; - int doQuery() override; - - void loadParams() override; - void loadParams(const evfl::QueryArg& arg) override; -}; - -} // namespace uking::query diff --git a/src/Game/Actor/Query/queryCheckJustBeforeEventCancel.cpp b/src/Game/Actor/Query/queryCheckJustBeforeEventCancel.cpp deleted file mode 100644 index 0b6c389c..00000000 --- a/src/Game/Actor/Query/queryCheckJustBeforeEventCancel.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "Game/Actor/Query/queryCheckJustBeforeEventCancel.h" -#include <evfl/Query.h> - -namespace uking::query { - -CheckJustBeforeEventCancel::CheckJustBeforeEventCancel(const InitArg& arg) - : ksys::act::ai::Query(arg) {} - -CheckJustBeforeEventCancel::~CheckJustBeforeEventCancel() = default; - -// FIXME: implement -int CheckJustBeforeEventCancel::doQuery() { - return -1; -} - -void CheckJustBeforeEventCancel::loadParams(const evfl::QueryArg& arg) {} - -void CheckJustBeforeEventCancel::loadParams() {} - -} // namespace uking::query diff --git a/src/Game/Actor/Query/queryCheckJustBeforeEventCancel.h b/src/Game/Actor/Query/queryCheckJustBeforeEventCancel.h deleted file mode 100644 index f339404c..00000000 --- a/src/Game/Actor/Query/queryCheckJustBeforeEventCancel.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "KingSystem/ActorSystem/actAiQuery.h" - -namespace uking::query { - -class CheckJustBeforeEventCancel : public ksys::act::ai::Query { - SEAD_RTTI_OVERRIDE(CheckJustBeforeEventCancel, Query) -public: - explicit CheckJustBeforeEventCancel(const InitArg& arg); - ~CheckJustBeforeEventCancel() override; - int doQuery() override; - - void loadParams() override; - void loadParams(const evfl::QueryArg& arg) override; -}; - -} // namespace uking::query diff --git a/src/Game/Actor/Query/queryIsWaitRevival.cpp b/src/Game/Actor/Query/queryIsWaitRevival.cpp deleted file mode 100644 index 1417b69a..00000000 --- a/src/Game/Actor/Query/queryIsWaitRevival.cpp +++ /dev/null @@ -1,19 +0,0 @@ -#include "Game/Actor/Query/queryIsWaitRevival.h" -#include <evfl/Query.h> - -namespace uking::query { - -IsWaitRevival::IsWaitRevival(const InitArg& arg) : ksys::act::ai::Query(arg) {} - -IsWaitRevival::~IsWaitRevival() = default; - -// FIXME: implement -int IsWaitRevival::doQuery() { - return -1; -} - -void IsWaitRevival::loadParams(const evfl::QueryArg& arg) {} - -void IsWaitRevival::loadParams() {} - -} // namespace uking::query diff --git a/src/Game/Actor/Query/queryIsWaitRevival.h b/src/Game/Actor/Query/queryIsWaitRevival.h deleted file mode 100644 index ddcaf6b5..00000000 --- a/src/Game/Actor/Query/queryIsWaitRevival.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "KingSystem/ActorSystem/actAiQuery.h" - -namespace uking::query { - -class IsWaitRevival : public ksys::act::ai::Query { - SEAD_RTTI_OVERRIDE(IsWaitRevival, Query) -public: - explicit IsWaitRevival(const InitArg& arg); - ~IsWaitRevival() override; - int doQuery() override; - - void loadParams() override; - void loadParams(const evfl::QueryArg& arg) override; -}; - -} // namespace uking::query |
