diff options
| author | Léo Lam <leo@leolam.fr> | 2021-04-20 12:02:24 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2021-04-20 12:08:07 +0200 |
| commit | c95a79bbc15d6b20e17acfe4a7299961fd299a65 (patch) | |
| tree | e61ba4c401fe8daaca5de6c5ce2faefdaf51df71 /src/Game/Damage/dmgDamageManagerBase.cpp | |
| parent | 3fc1957cc24f1d92b26d17a633654ed3a75d9de2 (diff) | |
Rename aoc2 to HardModeManager
It seems to have been called HardModeManager according to a leftover
context name for loading Aoc/0010/Ecosystem/HardMode.byml
(which also doesn't exist anymore).
Diffstat (limited to 'src/Game/Damage/dmgDamageManagerBase.cpp')
| -rw-r--r-- | src/Game/Damage/dmgDamageManagerBase.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/Game/Damage/dmgDamageManagerBase.cpp b/src/Game/Damage/dmgDamageManagerBase.cpp index 3738cf4e..47035177 100644 --- a/src/Game/Damage/dmgDamageManagerBase.cpp +++ b/src/Game/Damage/dmgDamageManagerBase.cpp @@ -1,5 +1,5 @@ #include "Game/Damage/dmgDamageManagerBase.h" -#include "Game/DLC/aoc2.h" +#include "Game/DLC/aocHardModeManager.h" #include "Game/Damage/dmgDamageCallback.h" #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActorConstDataAccess.h" @@ -139,37 +139,37 @@ bool DamageManagerBase::applyDamage(s32& life) { } void DamageManagerBase::tryBuffDamage(s32& damage) { - if (!uking::aoc2::instance()) { + if (!aoc::HardModeManager::instance()) { return; } - if (!uking::aoc2::instance()->checkFlag(uking::aoc2::Flag::EnableHardMode)) { + if (!aoc::HardModeManager::instance()->checkFlag(aoc::HardModeManager::Flag::EnableHardMode)) { return; } - if (!uking::aoc2::instance()->isHardModeChangeOn( - uking::aoc2::HardModeChange::ApplyDamageMultiplier)) { + if (!aoc::HardModeManager::instance()->isHardModeChangeOn( + aoc::HardModeManager::HardModeChange::ApplyDamageMultiplier)) { return; } ksys::act::ActorConstDataAccess acc; ksys::act::acquireActor(getAttacker(), &acc); - if (uking::aoc2::shouldApplyMasterModeDamageMultiplier(acc)) { - uking::aoc2::buffDamage(damage); + if (aoc::HardModeManager::shouldApplyMasterModeDamageMultiplier(acc)) { + aoc::HardModeManager::buffDamage(damage); } } void DamageManagerBase::tryApplyDamageRecovery(s32& damage) { - if (!uking::aoc2::instance()) { + if (!aoc::HardModeManager::instance()) { return; } - if (!uking::aoc2::instance()->checkFlag(uking::aoc2::Flag::EnableHardMode)) { + if (!aoc::HardModeManager::instance()->checkFlag(aoc::HardModeManager::Flag::EnableHardMode)) { return; } - if (!uking::aoc2::instance()->isHardModeChangeOn( - uking::aoc2::HardModeChange::EnableLifeRegen)) { + if (!aoc::HardModeManager::instance()->isHardModeChangeOn( + uking::aoc::HardModeManager::HardModeChange::EnableLifeRegen)) { return; } |
