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authorLéo Lam <leo@leolam.fr>2026-09-28 03:39:31 +0200
committerLéo Lam <leo@leolam.fr>2026-10-06 03:19:38 +0200
commit38905c8c075ec4ed8f8fcf858aef46bc5e05f8e2 (patch)
treec1c1378ec76107a6e93bdaabe27cc80ded4d943b /src/Game/E3Mgr.cpp
parent4a6239bbbf5b5ab78c8d7eebb7afeeb79601ff43 (diff)
AutoPlacement is game code: move it to Game/
It is created only from game code, no engine code calls it, and it hardcodes game actor names. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/E3Mgr.cpp')
-rw-r--r--src/Game/E3Mgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Game/E3Mgr.cpp b/src/Game/E3Mgr.cpp
index 61b7e60b..63eb18c2 100644
--- a/src/Game/E3Mgr.cpp
+++ b/src/Game/E3Mgr.cpp
@@ -1,5 +1,5 @@
#include "E3Mgr.h"
-#include "KingSystem/Map/mapAutoPlacementMgr.h"
+#include "Game/AutoPlacement/AutoPlacementMgr.h"
#include "KingSystem/Map/mapPlacementMgr.h"
#include "KingSystem/Resource/resLoadRequest.h"
#include "controller/seadController.h"