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authorLéo Lam <leo@leolam.fr>2021-01-17 23:46:16 +0100
committerLéo Lam <leo@leolam.fr>2021-01-17 23:46:31 +0100
commit36fa2b36c206911fecf1653db81a6d7ffab39781 (patch)
tree26fccd6db4e0fa18a8175535916e2b0d05b87103 /src/Game/UI/uiPauseMenuDataMgr.cpp
parent268f7f2d8ac07dd64151e889477fa2357d15fb5f (diff)
uking/ui: Remove setValue() for consistency
Diffstat (limited to 'src/Game/UI/uiPauseMenuDataMgr.cpp')
-rw-r--r--src/Game/UI/uiPauseMenuDataMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Game/UI/uiPauseMenuDataMgr.cpp b/src/Game/UI/uiPauseMenuDataMgr.cpp
index ae476de6..cfd3eb75 100644
--- a/src/Game/UI/uiPauseMenuDataMgr.cpp
+++ b/src/Game/UI/uiPauseMenuDataMgr.cpp
@@ -353,7 +353,7 @@ void PauseMenuDataMgr::doLoadFromGameData() {
gdt::getFlag_MasterSwordRecoverTime() <= std::numeric_limits<f32>::epsilon() &&
mItem_44488->getValue() <= 0) {
const s32 new_value = getWeaponInventoryLife(mItem_44488->getName());
- mItem_44488->setValue(new_value);
+ mItem_44488->mValue = new_value;
gdt::setFlag_PorchItem_Value1(new_value, idx);
}
}
@@ -919,7 +919,7 @@ void PauseMenuDataMgr::setWeaponItemValue(s32 value, PouchItemType type) {
continue;
}
- item.setValue(value);
+ item.mValue = value;
if (idx >= 0 && !mIsPouchForQuest)
ksys::gdt::setFlag_PorchItem_Value1(value, idx);