diff options
| author | Pistonight <pistonknight@outlook.com> | 2025-07-10 15:48:42 -0700 |
|---|---|---|
| committer | Pistonight <pistonknight@outlook.com> | 2025-07-10 15:50:58 -0700 |
| commit | cfdc70d6a0cade642c8156040047d23a8d4b14f9 (patch) | |
| tree | af381dbc808e671504351ea69b9c5c0f9cc6b7cd /src/Game/UI/uiPauseMenuDataMgr.h | |
| parent | 5dda15014c0ae35c31b7b0dc6c56c828752baba1 (diff) | |
fix clang-tidy warnings in PMDM
Diffstat (limited to 'src/Game/UI/uiPauseMenuDataMgr.h')
| -rw-r--r-- | src/Game/UI/uiPauseMenuDataMgr.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Game/UI/uiPauseMenuDataMgr.h b/src/Game/UI/uiPauseMenuDataMgr.h index 0e1bf62b..37e0871a 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.h +++ b/src/Game/UI/uiPauseMenuDataMgr.h @@ -281,7 +281,7 @@ public: static PouchItemType getType(const sead::SafeString& item, al::ByamlIter* iter = nullptr); int countItems(PouchItemType type, bool count_any_weapon = false) const; - bool isWeaponSectionFull(const sead::SafeString& get_flag) const; + bool isWeaponSectionFull(const sead::SafeString& weapon_type) const; void itemGet(const sead::SafeString& name, int value, const act::WeaponModifierInfo* modifier); void cookItemGet(const uking::CookItem& cook_item); @@ -405,8 +405,8 @@ private: struct Lists { Lists() { - list1.initOffset(PouchItem::getListNodeOffset()); - list2.initOffset(PouchItem::getListNodeOffset()); + list1.initOffset(s32(PouchItem::getListNodeOffset())); + list2.initOffset(s32(PouchItem::getListNodeOffset())); for (auto& item : buffer) { new (&item) PouchItem(); list2.pushFront(&item); @@ -441,13 +441,13 @@ private: bool useItemFromRecipe(Lists* lists, void* unk, int multiplier, PouchItem* item); PouchItem* getItemHead(PouchCategory category) const { - auto* p_head = mListHeads[u32(category)]; + auto* p_head = mListHeads[s32(category)]; if (!p_head) return nullptr; return *p_head; } - PouchItem** getItemHeadp(PouchCategory category) const { return mListHeads[u32(category)]; } + PouchItem** getItemHeadp(PouchCategory category) const { return mListHeads[s32(category)]; } PouchItem* nextItem(const PouchItem* item) const { return getItems().next(item); } bool isList2Empty() const { return mItemLists.list2.isEmpty(); } |
