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authorsavage13 <savage13@gmail.com>2022-02-26 10:29:50 -0500
committerGitHub <noreply@github.com>2022-02-26 16:29:50 +0100
commit17750b52257bc9658fcb43b767247c7e45e637ea (patch)
tree5eec8c0b8cd547aa66d3aa340413baaa7a62fe6e /src/Game
parent9d35c385f9ed410a409bcedf7c319e37c6a6f074 (diff)
Add PauseMenuDataMgr::x_28 (#87)
Diffstat (limited to 'src/Game')
-rw-r--r--src/Game/UI/uiPauseMenuDataMgr.cpp9
-rw-r--r--src/Game/UI/uiPauseMenuDataMgr.h7
2 files changed, 16 insertions, 0 deletions
diff --git a/src/Game/UI/uiPauseMenuDataMgr.cpp b/src/Game/UI/uiPauseMenuDataMgr.cpp
index 3d1f6569..6570cff8 100644
--- a/src/Game/UI/uiPauseMenuDataMgr.cpp
+++ b/src/Game/UI/uiPauseMenuDataMgr.cpp
@@ -2773,4 +2773,13 @@ void PauseMenuDataMgr::unequip(PouchItem* item) {
item->mEquipped = false;
saveToGameData(mItemLists.list1);
}
+
+// FIXME: types
+bool PauseMenuDataMgr::useItemFromRecipeAndSave(void* unk, int multiplier, PouchItem* item) {
+ auto lock = sead::makeScopedLock(mCritSection);
+ useItemFromRecipe(&mItemLists, unk, multiplier, item);
+ saveToGameData(mItemLists.list1);
+ return true;
+}
+
} // namespace uking::ui
diff --git a/src/Game/UI/uiPauseMenuDataMgr.h b/src/Game/UI/uiPauseMenuDataMgr.h
index a141fce9..e33d2435 100644
--- a/src/Game/UI/uiPauseMenuDataMgr.h
+++ b/src/Game/UI/uiPauseMenuDataMgr.h
@@ -1,6 +1,7 @@
#pragma once
#include <basis/seadTypes.h>
+#include <container/seadBuffer.h>
#include <container/seadListImpl.h>
#include <container/seadObjArray.h>
#include <container/seadOffsetList.h>
@@ -366,6 +367,9 @@ public:
void equipWeapon(PouchItem* weapon);
void unequip(PouchItem* item);
+ // FIXME: types
+ bool useItemFromRecipeAndSave(void* unk, int multiplier, PouchItem* item);
+
private:
// TODO: rename
struct GrabbedItemInfo {
@@ -400,6 +404,9 @@ private:
sead::OffsetList<PouchItem>& getItems() { return mItemLists.list1; }
const sead::OffsetList<PouchItem>& getItems() const { return mItemLists.list1; }
+ // FIXME: types
+ bool useItemFromRecipe(Lists* lists, void* unk, int multiplier, PouchItem* item);
+
PouchItem* getItemHead(PouchCategory category) const {
auto* p_head = mListHeads[u32(category)];
if (!p_head)