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authorLéo Lam <leo@leolam.fr>2021-05-05 17:41:06 +0200
committerLéo Lam <leo@leolam.fr>2021-05-05 19:15:50 +0200
commit7bda72574e1d7cf3e76de20155c1f37b74971f4e (patch)
treea7180b68ab28c3614d573f41c3c69ec9c7ed5f12 /src/KingSystem/ActorSystem/actActorSystem.h
parentda65708ded005b1613ce868337952d72bdf80e4d (diff)
ksys/world: Implement AnimalMasterController
Diffstat (limited to 'src/KingSystem/ActorSystem/actActorSystem.h')
-rw-r--r--src/KingSystem/ActorSystem/actActorSystem.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/KingSystem/ActorSystem/actActorSystem.h b/src/KingSystem/ActorSystem/actActorSystem.h
index 2af35cf4..b147658b 100644
--- a/src/KingSystem/ActorSystem/actActorSystem.h
+++ b/src/KingSystem/ActorSystem/actActorSystem.h
@@ -6,6 +6,8 @@
namespace ksys::act {
+class ActorConstDataAccess;
+
// TODO: incomplete
class ActorSystem {
SEAD_SINGLETON_DISPOSER(ActorSystem)
@@ -14,6 +16,8 @@ class ActorSystem {
public:
void onBaseProcMgrCalc();
+ bool getPlayer(ActorConstDataAccess* accessor);
+
bool getAutoPlacementActorPos(const sead::SafeString& name, sead::Vector3f* pos) const;
sead::Heap* getEmergencyHeap() const { return mEmergencyHeap; }