diff options
| author | Léo Lam <leo@leolam.fr> | 2021-04-07 17:21:27 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2021-04-07 17:21:58 +0200 |
| commit | f49219d33c5f3fe3798f68b3db620708f4566fda (patch) | |
| tree | dccd90bb444ca41b31e8d54a0ae8cc7640a43e5b /src/KingSystem/ActorSystem/actActorUtil.cpp | |
| parent | f3f4cb78a4789ff4b3fe1d7ecb1b48bfe573412a (diff) | |
ksys/gdt: Improve accuracy of reset functions
The previous version was also matching, but this is closer to how it is
implemented in the Wii U version.
Diffstat (limited to 'src/KingSystem/ActorSystem/actActorUtil.cpp')
0 files changed, 0 insertions, 0 deletions
