diff options
| author | Léo Lam <leo@leolam.fr> | 2020-12-02 21:19:13 +0100 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2020-12-02 23:11:51 +0100 |
| commit | bfbe2db425d0bfa4d03315053f0bcebd3a077618 (patch) | |
| tree | 9cb3388bc7b2c602817286c38c8220ff856f0e08 /src/KingSystem/ActorSystem/actActorUtil.h | |
| parent | 3da63099f6ebe14fa5b4fc9d142a17b6026010ef (diff) | |
ksys/act: Implement ActorUtil placement functions
Diffstat (limited to 'src/KingSystem/ActorSystem/actActorUtil.h')
| -rw-r--r-- | src/KingSystem/ActorSystem/actActorUtil.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/KingSystem/ActorSystem/actActorUtil.h b/src/KingSystem/ActorSystem/actActorUtil.h index 73f329d5..1841c55f 100644 --- a/src/KingSystem/ActorSystem/actActorUtil.h +++ b/src/KingSystem/ActorSystem/actActorUtil.h @@ -60,13 +60,13 @@ bool hasOneTagAtLeast(Actor* actor, const sead::SafeString& tags); bool hasOneTagAtLeast(BaseProcLink* link, const sead::SafeString& tags); bool hasOneTagAtLeast(const ActorConstDataAccess& accessor, const sead::SafeString& tags); -bool shouldSkipSpawnForWeatherReasons(map::Object* obj); -bool isAnimalMasterAppearance(map::Object* obj); +bool shouldSkipSpawnWhenRaining(map::Object* obj); +bool shouldSkipSpawnIfGodForestOff(map::Object* obj); bool shouldSkipSpawnGodForestActor(map::Object* obj); bool shouldSkipSpawnFairy(map::Object* obj); bool shouldSkipSpawnFairy(const sead::SafeString& actor); -/// Must be called before using any of the "should skip" functions above + isAnimalMasterAppearance. +/// Must be called before using any of the "should skip" functions above. void initSpawnConditionGameDataFlags(); bool hasAnyRevivalTag(const sead::SafeString& actor); |
