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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:53 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:52:15 +0300 |
| commit | ad1f371e2c1df2c296081edeac916d9a80332f45 (patch) | |
| tree | 7115f66256792975142294ae3a3da36ae0af03b3 /src/KingSystem/ActorSystem/queryCheckEventCancel.cpp | |
| parent | 55c58f91b95aa2380a953ac89a26b2a7b792b32b (diff) | |
data: name uking::ui screen dtors, thunks and RTTI getters
Screens have secondary vtables at +0x108 and +0x110, hence the
_thunk108/_thunk110 suffixes on the dtor thunks. The 4-byte
j_ScreenEx::m0 jump stubs are screen dtors; most of them sit right
before their screen's dtor_thunk108. RTTI getters take sead's
checkDerivedRuntimeTypeInfo/getRuntimeTypeInfo names. The namespace is
uking::ui, as in src/Game/UI.
Also renames some PauseMenuScreen rows to ScreenPauseMenu, the name its
ctor row uses.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/KingSystem/ActorSystem/queryCheckEventCancel.cpp')
0 files changed, 0 insertions, 0 deletions
