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authorLéo Lam <leo@leolam.fr>2026-10-18 20:12:09 +0300
committerLéo Lam <leo@leolam.fr>2026-10-18 20:12:09 +0300
commitc9cef4a09f42c53aabe1f7ad09e380d424e4aff0 (patch)
tree0119f8014e346474705b15262e8dfb1c95c69704 /src/KingSystem/ActorSystem/queryCheckEventCancel.cpp
parent37bab93abc2e43a5d33c1747738ce9bed03faf34 (diff)
tools: leave library code and weak copies out of the order check
The decomp links all libraries before the game code, whereas the original interleaves them with it, so every library object counted as misordered (156 of 157) and each newly bound library row added one. A weak function's copy in the original comes from whichever object the linker saw first, so it says nothing about where its decomp object belongs: 172 of 248 strays were weak copies. Weak functions now only count for order within their object's main block. (AI assisted using Claude Opus 5.5)
Diffstat (limited to 'src/KingSystem/ActorSystem/queryCheckEventCancel.cpp')
0 files changed, 0 insertions, 0 deletions