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authorLéo Lam <leo@leolam.fr>2026-09-28 03:39:31 +0200
committerLéo Lam <leo@leolam.fr>2026-10-06 03:19:38 +0200
commit38905c8c075ec4ed8f8fcf858aef46bc5e05f8e2 (patch)
treec1c1378ec76107a6e93bdaabe27cc80ded4d943b /src/KingSystem/Map/mapAutoPlacementMgr.cpp
parent4a6239bbbf5b5ab78c8d7eebb7afeeb79601ff43 (diff)
AutoPlacement is game code: move it to Game/
It is created only from game code, no engine code calls it, and it hardcodes game actor names. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/KingSystem/Map/mapAutoPlacementMgr.cpp')
-rw-r--r--src/KingSystem/Map/mapAutoPlacementMgr.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/KingSystem/Map/mapAutoPlacementMgr.cpp b/src/KingSystem/Map/mapAutoPlacementMgr.cpp
deleted file mode 100644
index 8a3c4983..00000000
--- a/src/KingSystem/Map/mapAutoPlacementMgr.cpp
+++ /dev/null
@@ -1,7 +0,0 @@
-#include "KingSystem/Map/mapAutoPlacementMgr.h"
-
-namespace ksys::map {
-
-SEAD_SINGLETON_DISPOSER_IMPL(AutoPlacementMgr)
-
-} // namespace ksys::map