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authorLéo Lam <leo@leolam.fr>2022-03-23 00:51:35 +0100
committerLéo Lam <leo@leolam.fr>2022-03-23 00:52:23 +0100
commita86fb2a9ed3ba912c9399fcb3a494554be372c1c (patch)
treead00c158a738cc37ae7d59b766998341b7dcf00a /src/KingSystem/Map/mapPlacementMap.cpp
parentf3308d7bee2ba3a4d64a142e7a29a575243b3e4a (diff)
ksys/phys: Rename BodyGroup -> StaticCompoundRigidBodyGroup
Makes it obvious that it is related to StaticCompound stuff Also fixes the relative ordering (BodyGroup is located after Mgr code).
Diffstat (limited to 'src/KingSystem/Map/mapPlacementMap.cpp')
-rw-r--r--src/KingSystem/Map/mapPlacementMap.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/KingSystem/Map/mapPlacementMap.cpp b/src/KingSystem/Map/mapPlacementMap.cpp
index ad4cfeef..26dfbd0f 100644
--- a/src/KingSystem/Map/mapPlacementMap.cpp
+++ b/src/KingSystem/Map/mapPlacementMap.cpp
@@ -354,7 +354,7 @@ void PlacementMap::unload() {
mDynamicMubinRes.requestUnload();
}
-phys::BodyGroup* PlacementMap::getFieldBodyGroup(int field_group_idx) {
+phys::StaticCompoundRigidBodyGroup* PlacementMap::getFieldBodyGroup(int field_group_idx) {
const auto lock = sead::makeScopedLock(mCs);
auto* r = mRes[0].mRes.getResource();