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authorMichael Zhao <44533763+Pistonight@users.noreply.github.com>2026-07-29 20:52:36 -0700
committerGitHub <noreply@github.com>2026-07-29 20:52:36 -0700
commitcd3e7a9fbd5f76e23b4f4b837ee122659c60a4b3 (patch)
tree877e7e25cf7b47b43429e4d0cc9e024bb3ec8b1e /src/KingSystem/Physics
parent4caa1241f380234b6d6859dea9f20ddc30c830e0 (diff)
parentab0fe61df92de08e5f8ea4a7a991a0e49a515b3e (diff)
Merge pull request #182 from RobbyV2/actor-get-character-controller
Match Actor::getCharacterController
Diffstat (limited to 'src/KingSystem/Physics')
-rw-r--r--src/KingSystem/Physics/System/physInstanceSet.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/KingSystem/Physics/System/physInstanceSet.h b/src/KingSystem/Physics/System/physInstanceSet.h
index 58e6e138..ed73d68d 100644
--- a/src/KingSystem/Physics/System/physInstanceSet.h
+++ b/src/KingSystem/Physics/System/physInstanceSet.h
@@ -58,6 +58,7 @@ public:
const sead::SafeString& getName() const { return mName; }
const ParamSet* getParamSet() const { return mParamSet; }
+ CharacterController* getCharacterController() const { return mCharacterController; }
void setFlag2();
void clothVisibleStuff();