diff options
| author | Léo Lam <leo@leolam.fr> | 2020-10-17 17:05:41 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2020-10-18 20:52:02 +0200 |
| commit | 27da317935a2745d563243a6eb580d50d24ceccb (patch) | |
| tree | 8a261297c2ae642719b1d89c4aa31f06eb152751 /src/KingSystem/Resource/resResourceGameData.cpp | |
| parent | eb222dc784fa6db4edb468b00d4feb053ed2ce1f (diff) | |
ksys/res: Add GameData
Diffstat (limited to 'src/KingSystem/Resource/resResourceGameData.cpp')
| -rw-r--r-- | src/KingSystem/Resource/resResourceGameData.cpp | 453 |
1 files changed, 453 insertions, 0 deletions
diff --git a/src/KingSystem/Resource/resResourceGameData.cpp b/src/KingSystem/Resource/resResourceGameData.cpp new file mode 100644 index 00000000..7020a57d --- /dev/null +++ b/src/KingSystem/Resource/resResourceGameData.cpp @@ -0,0 +1,453 @@ +#include "KingSystem/Resource/resResourceGameData.h" +#include <type_traits> +#include "KingSystem/GameData/gdtManager.h" +#include "KingSystem/Utils/Byaml.h" +#include "KingSystem/Utils/HeapUtil.h" + +namespace ksys::res { + +GameData::GameData() = default; + +GameData::~GameData() { + ; +} + +namespace { +template <typename FlagType, typename GetConfigFn> +KSYS_ALWAYS_INLINE inline void +loadFlags(const sead::SafeString& data_type, const al::ByamlIter& root_iter, sead::Heap* heap, + sead::Buffer<FlagType>& flags, const sead::SafeString& wanted_data_type, + gdt::FlagType flag_type, const GetConfigFn& get_config_fn) { + constexpr bool IsBoolFlag = std::is_same<FlagType, gdt::FlagBool>(); + + if (data_type != wanted_data_type) + return; + + al::ByamlIter array_iter; + if (!root_iter.tryGetIterByIndex(&array_iter, 0)) + return; + + const auto num_flags = array_iter.getSize(); + if (num_flags > 0) + flags.allocBufferAssert(num_flags, heap); + + gdt::FlagProperties properties{}; + typename FlagType::ConfigType config{}; + + for (s32 i = 0; i < num_flags; ++i) { + al::ByamlIter iter; + if (!array_iter.tryGetIterByIndex(&iter, i)) + continue; + + gdt::FlagDebugData* debug_data = nullptr; + if (util::getDebugHeap()) + debug_data = new (util::getDebugHeap()) gdt::FlagDebugData(); + + GameData::loadDebugData(debug_data, iter); + + s32 hash = 0; + iter.tryGetIntByKey(&hash, "HashValue"); + const u32 hash_u = hash; + + GameData::loadFlagProperties(&properties, iter); + get_config_fn(&config, iter); + + flags[i].setDebugData(debug_data); + flags[i].setType(flag_type); + flags[i].setHash(hash_u); + flags[i].setConfig(config); + flags[i].resetToInitialValue(); + flags[i].setProperties(properties); + + if constexpr (IsBoolFlag) { + s32 category = 0; + iter.tryGetIntByKey(&category, "Category"); + flags[i].setCategory(category); + } + } +} + +template <typename FlagType, typename GetConfigFn, typename GetConfigForChildFlagFn> +KSYS_ALWAYS_INLINE inline void +loadArrayFlags(const sead::SafeString& data_type, const al::ByamlIter& root_iter, sead::Heap* heap, + sead::PtrArray<sead::Buffer<FlagType>>& flags, + const sead::SafeString& wanted_data_type, gdt::FlagType flag_type, + const GetConfigFn& get_config_fn, + const GetConfigForChildFlagFn& get_config_for_child_flag_fn) { + if (data_type != wanted_data_type) + return; + + al::ByamlIter array_iter; + if (!root_iter.tryGetIterByIndex(&array_iter, 0)) + return; + + const auto num_flags = array_iter.getSize(); + flags.allocBuffer(num_flags, heap); + + gdt::FlagProperties properties{}; + typename FlagType::ConfigType config{}; + + for (s32 i = 0; i < num_flags; ++i) { + al::ByamlIter iter; + if (!array_iter.tryGetIterByIndex(&iter, i)) + continue; + + gdt::FlagDebugData* debug_data = nullptr; + if (util::getDebugHeap()) + debug_data = new (util::getDebugHeap()) gdt::FlagDebugData(); + + GameData::loadDebugData(debug_data, iter); + + s32 hash = 0; + iter.tryGetIntByKey(&hash, "HashValue"); + const u32 hash_u = hash; + + GameData::loadFlagProperties(&properties, iter); + get_config_fn(&config, iter); + + al::ByamlIter values_iter; + al::ByamlIter init_value_iter; + if (iter.tryGetIterByKey(&init_value_iter, "InitValue")) { + al::ByamlIter item; + if (init_value_iter.tryGetIterByIndex(&item, 0)) + item.tryGetIterByKey(&values_iter, "Values"); + } + + const s32 num_items = values_iter.getSize(); + auto& buffer = *(new (heap) sead::Buffer<FlagType>); + buffer.allocBufferAssert(u32(num_items > 1 ? num_items : 1u), heap); + + for (s32 value_idx = 0; value_idx < num_items; ++value_idx) { + buffer[value_idx].setDebugData(debug_data); + buffer[value_idx].setType(flag_type); + buffer[value_idx].setHash(hash_u); + if (get_config_for_child_flag_fn(&config, values_iter, value_idx)) { + buffer[value_idx].setConfig(config); + buffer[value_idx].resetToInitialValue(); + } + buffer[value_idx].setProperties(properties); + } + + flags.pushBack(&buffer); + } +} + +inline void tryGetFloatOrInt(const al::ByamlIter& iter, const char* key, f32* value) { + if (iter.tryGetFloatByKey(value, key)) + return; + + s32 int_value{}; + iter.tryGetIntByKey(&int_value, key); + *value = int_value; +} + +inline void tryGetFloatOrIntByIndex(const al::ByamlIter& iter, s32 index, f32* value) { + if (iter.tryGetFloatByIndex(value, index)) + return; + + s32 int_value{}; + iter.tryGetIntByIndex(&int_value, index); + *value = int_value; +} + +template <typename T> +KSYS_ALWAYS_INLINE inline bool tryGetVector(const al::ByamlIter& value_iter, T* vector) { + al::ByamlIter array_iter; + if (!value_iter.tryGetIterByIndex(&array_iter, 0)) + return false; + + for (size_t i = 0; i < vector->e.size(); ++i) + tryGetFloatOrIntByIndex(array_iter, i, &vector->e[i]); + + return true; +} +} // namespace + +// NON_MATCHING: +// * stack layout and reordering (possibly caused by the stack differences). +// * In init_string_array_flag_config, some calls to memcpy (for string copies) are replaced +// with memset and calcLength() is optimized out. +// * sead::Vector4<float>::operator= (the original code does 64-bit loads and stores) +void GameData::doCreate_(u8* data, u32, sead::Heap*) { + auto* heap = gdt::Manager::instance()->getSaveAreaHeap(); + + const al::ByamlIter root_iter{data}; + + const char* key = nullptr; + root_iter.getKeyName(&key, 0); + const sead::SafeString data_type = key; + + loadFlags(data_type, root_iter, heap, mBoolFlags, "bool_data", gdt::FlagType::Bool, + [](gdt::FlagBool::ConfigType* config, const al::ByamlIter& iter) { + bool min_value{}; + bool max_value{}; + s32 init_value{}; + iter.tryGetIntByKey(&init_value, "InitValue"); + config->initial_value = init_value; + iter.tryGetBoolByKey(&min_value, "MinValue"); + iter.tryGetBoolByKey(&max_value, "MaxValue"); + }); + + loadFlags(data_type, root_iter, heap, mS32Flags, "s32_data", gdt::FlagType::S32, + [](gdt::FlagS32::ConfigType* config, const al::ByamlIter& iter) { + s32 init_value{}; + s32 min_value{}; + s32 max_value{}; + iter.tryGetIntByKey(&init_value, "InitValue"); + iter.tryGetIntByKey(&min_value, "MinValue"); + iter.tryGetIntByKey(&max_value, "MaxValue"); + config->initial_value = init_value; + config->min_value = min_value; + config->max_value = max_value; + }); + + loadFlags(data_type, root_iter, heap, mF32Flags, "f32_data", gdt::FlagType::F32, + [](gdt::FlagF32::ConfigType* config, const al::ByamlIter& iter) { + f32 init_value{}; + f32 min_value{}; + f32 max_value{}; + tryGetFloatOrInt(iter, "InitValue", &init_value); + tryGetFloatOrInt(iter, "MinValue", &min_value); + tryGetFloatOrInt(iter, "MaxValue", &max_value); + config->initial_value = init_value; + config->min_value = min_value; + config->max_value = max_value; + }); + + const auto init_string_flag_config = [](auto* config, const al::ByamlIter& iter) { + using StringType = decltype(config->initial_value); + + const char* init_value = ""; + iter.tryGetStringByKey(&init_value, "InitValue"); + + auto* debug_heap = util::getDebugHeap(); + if (debug_heap && !sead::SafeString(init_value).isEmpty()) { + auto* copy = new (debug_heap) StringType; + copy->copy(init_value); + init_value = copy->cstr(); + } + config->initial_value = StringType(init_value); + config->min_value = StringType(""); + config->max_value = StringType(""); + }; + + loadFlags(data_type, root_iter, heap, mStringFlags, "string_data", gdt::FlagType::String, + init_string_flag_config); + + loadFlags(data_type, root_iter, heap, mString64Flags, "string64_data", gdt::FlagType::String64, + init_string_flag_config); + + loadFlags(data_type, root_iter, heap, mString256Flags, "string256_data", + gdt::FlagType::String256, init_string_flag_config); + + const auto init_vector_flag_config = [](auto* config, const al::ByamlIter& iter) { + using VectorType = decltype(config->initial_value); + + VectorType init_value; + al::ByamlIter init_value_iter; + if (iter.tryGetIterByKey(&init_value_iter, "InitValue")) + tryGetVector(init_value_iter, &init_value); + + VectorType min_value; + al::ByamlIter min_value_iter; + if (iter.tryGetIterByKey(&min_value_iter, "MinValue")) + tryGetVector(min_value_iter, &min_value); + + VectorType max_value; + al::ByamlIter max_value_iter; + if (iter.tryGetIterByKey(&max_value_iter, "MaxValue")) + tryGetVector(max_value_iter, &max_value); + + config->initial_value = init_value; + config->min_value = min_value; + config->max_value = max_value; + }; + + loadFlags(data_type, root_iter, heap, mVector2fFlags, "vector2f_data", gdt::FlagType::Vector2f, + init_vector_flag_config); + + loadFlags(data_type, root_iter, heap, mVector3fFlags, "vector3f_data", gdt::FlagType::Vector3f, + init_vector_flag_config); + + loadFlags(data_type, root_iter, heap, mVector4fFlags, "vector4f_data", gdt::FlagType::Vector4f, + init_vector_flag_config); + + loadArrayFlags( + data_type, root_iter, heap, mBoolArrayFlags, "bool_array_data", gdt::FlagType::BoolArray, + [](gdt::FlagBool::ConfigType*, const al::ByamlIter& iter) { + bool min_value; + bool max_value; + iter.tryGetBoolByKey(&min_value, "MinValue"); + iter.tryGetBoolByKey(&max_value, "MaxValue"); + }, + [](gdt::FlagBool::ConfigType* config, const al::ByamlIter& values_iter, s32 value_idx) { + bool value; + s32 int_value{}; + if (values_iter.tryGetIntByIndex(&int_value, value_idx)) + value = int_value & 1; + else + values_iter.tryGetBoolByIndex(&value, value_idx); + config->initial_value = value; + return true; + }); + + loadArrayFlags( + data_type, root_iter, heap, mS32ArrayFlags, "s32_array_data", gdt::FlagType::S32Array, + [](gdt::FlagS32::ConfigType* config, const al::ByamlIter& iter) { + s32 min_value; + s32 max_value; + iter.tryGetIntByKey(&min_value, "MinValue"); + iter.tryGetIntByKey(&max_value, "MaxValue"); + config->min_value = min_value; + config->max_value = max_value; + }, + [](gdt::FlagS32::ConfigType* config, const al::ByamlIter& values_iter, s32 value_idx) { + s32 value; + values_iter.tryGetIntByIndex(&value, value_idx); + config->initial_value = value; + return true; + }); + + loadArrayFlags( + data_type, root_iter, heap, mF32ArrayFlags, "f32_array_data", gdt::FlagType::F32Array, + [](gdt::FlagF32::ConfigType* config, const al::ByamlIter& iter) { + f32 min_value; + f32 max_value; + iter.tryGetFloatByKey(&min_value, "MinValue"); + iter.tryGetFloatByKey(&max_value, "MaxValue"); + config->min_value = min_value; + config->max_value = max_value; + }, + [](gdt::FlagF32::ConfigType* config, const al::ByamlIter& values_iter, s32 value_idx) { + f32 value; + tryGetFloatOrIntByIndex(values_iter, value_idx, &value); + config->initial_value = value; + return true; + }); + + const auto init_string_array_flag_config = [](auto* config, const al::ByamlIter&) { + using StringType = decltype(config->initial_value); + config->min_value = StringType(""); + config->max_value = StringType(""); + }; + + const auto init_string_array_child_flag_config = + [heap](auto* config, const al::ByamlIter& values_iter, s32 value_idx) { + using StringType = decltype(config->initial_value); + + const char* init_value = ""; + values_iter.tryGetStringByIndex(&init_value, value_idx); + + if (!sead::SafeString(init_value).isEmpty()) { + auto* copy = new (heap) StringType; + copy->copy(init_value); + init_value = copy->cstr(); + } + config->initial_value = StringType(init_value); + return true; + }; + + loadArrayFlags(data_type, root_iter, heap, mStringArrayFlags, "string32_array_data", + gdt::FlagType::StringArray, init_string_array_flag_config, + init_string_array_child_flag_config); + + loadArrayFlags(data_type, root_iter, heap, mString64ArrayFlags, "string64_array_data", + gdt::FlagType::String64Array, init_string_array_flag_config, + init_string_array_child_flag_config); + + loadArrayFlags(data_type, root_iter, heap, mString256ArrayFlags, "string256_array_data", + gdt::FlagType::String256Array, init_string_array_flag_config, + init_string_array_child_flag_config); + + const auto init_vector_array_flag_config = [](auto* config, const al::ByamlIter& iter) { + using VectorType = decltype(config->initial_value); + + VectorType min_value; + al::ByamlIter min_value_iter; + if (iter.tryGetIterByKey(&min_value_iter, "MinValue")) + tryGetVector(min_value_iter, &min_value); + + VectorType max_value; + al::ByamlIter max_value_iter; + if (iter.tryGetIterByKey(&max_value_iter, "MaxValue")) + tryGetVector(max_value_iter, &max_value); + + config->min_value = min_value; + config->max_value = max_value; + }; + + const auto init_vector_array_child_flag_config = + [](auto* config, const al::ByamlIter& values_iter, s32 value_idx) { + using VectorType = decltype(config->initial_value); + + VectorType value; + al::ByamlIter value_iter; + if (!values_iter.tryGetIterByIndex(&value_iter, value_idx)) + return false; + + if (!tryGetVector(value_iter, &value)) + return false; + + config->initial_value = value; + return true; + }; + + loadArrayFlags(data_type, root_iter, heap, mVector2fArrayFlags, "vector2f_array_data", + gdt::FlagType::Vector2fArray, init_vector_array_flag_config, + init_vector_array_child_flag_config); + + loadArrayFlags(data_type, root_iter, heap, mVector3fArrayFlags, "vector3f_array_data", + gdt::FlagType::Vector3fArray, init_vector_array_flag_config, + init_vector_array_child_flag_config); + + loadArrayFlags(data_type, root_iter, heap, mVector4fArrayFlags, "vector4f_array_data", + gdt::FlagType::Vector4fArray, init_vector_array_flag_config, + init_vector_array_child_flag_config); +} + +void GameData::loadDebugData(gdt::FlagDebugData* data, const al::ByamlIter& iter) { + if (!data) + return; + + const char* data_name = ""; + s32 delete_rev = -1; + + iter.tryGetStringByKey(&data_name, "DataName"); + iter.tryGetIntByKey(&delete_rev, "DeleteRev"); + + data->name = ""; + if (util::getDebugHeap() && !sead::SafeString(data_name).isEmpty()) { + const s32 len = sead::SafeString(data_name).calcLength(); + auto* ptr = new (util::getDebugHeap()) char[len + 1]; + std::strncpy(ptr, data_name, len); + ptr[len] = sead::SafeString::cNullChar; + data->name = ptr; + } + + data->delete_rev = delete_rev; +} + +void GameData::loadFlagProperties(gdt::FlagProperties* properties, const al::ByamlIter& iter) { + bool is_one_trigger = false; + bool is_program_readable = false; + bool is_program_writable = false; + bool is_save = false; + bool is_event_associated = false; + int reset_type = 0; + + iter.tryGetBoolByKey(&is_one_trigger, "IsOneTrigger"); + iter.tryGetBoolByKey(&is_program_readable, "IsProgramReadable"); + iter.tryGetBoolByKey(&is_program_writable, "IsProgramWritable"); + iter.tryGetBoolByKey(&is_save, "IsSave"); + iter.tryGetBoolByKey(&is_event_associated, "IsEventAssociated"); + iter.tryGetIntByKey(&reset_type, "ResetType"); + + properties->setIsOneTrigger(is_one_trigger); + properties->setIsProgramReadable(is_program_readable); + properties->setIsProgramWritable(is_program_writable); + properties->setIsSave(is_save); + properties->setIsEventAssociated(is_event_associated); + properties->setResetType(gdt::ResetType(reset_type)); +} + +} // namespace ksys::res |
