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authorAlexApps99 <alex.apps99@gmail.com>2021-07-26 21:58:51 +1200
committerAlexApps99 <alex.apps99@gmail.com>2021-07-26 23:05:19 +1200
commit42807160cfb33af9f3cf2fa6b0ba98f232208cdb (patch)
tree95b1b16a3f4cf7d0ab51e90b3d73e53f74ba7f2b /src/KingSystem/Resource/resResourceGameSaveData.cpp
parent88bcc9eec1481b47361dc717c83e4953e8929a2b (diff)
Add #ifdef declarations for NON_MATCHING code
Diffstat (limited to 'src/KingSystem/Resource/resResourceGameSaveData.cpp')
-rw-r--r--src/KingSystem/Resource/resResourceGameSaveData.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/KingSystem/Resource/resResourceGameSaveData.cpp b/src/KingSystem/Resource/resResourceGameSaveData.cpp
index b832fb27..6ab46249 100644
--- a/src/KingSystem/Resource/resResourceGameSaveData.cpp
+++ b/src/KingSystem/Resource/resResourceGameSaveData.cpp
@@ -44,8 +44,9 @@ s32 GameSaveData::File::findFlagIndex(u32 flag_name_hash) const {
return -1;
}
-// NON_MATCHING: cNullChar is loaded too late (which throws off a lot of things) and Clang is
+// cNullChar is loaded too late (which throws off a lot of things) and Clang is
// using a different register to access file->info
+#ifdef NON_MATCHING
void GameSaveData::doCreate_(u8* buffer, u32, sead::Heap*) {
auto* heap = gdt::Manager::instance()->getSaveAreaHeap();
al::ByamlIter root_iter{buffer};
@@ -113,6 +114,7 @@ void GameSaveData::doCreate_(u8* buffer, u32, sead::Heap*) {
mFiles.pushBack(file);
}
+#endif
void GameSaveData::finalize() {
if (mSaveInfo)