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authorLéo Lam <leo@leolam.fr>2021-01-22 16:52:26 +0100
committerLéo Lam <leo@leolam.fr>2021-01-22 17:10:53 +0100
commit5328fd2782464cc8170275450db7f07944475855 (patch)
treec6268fad7d5a29e7f4898b15bfa6dec564f3d88a /src/KingSystem/Utils/Thread/MessageProcessor.cpp
parent0d9117c1b8c82a45746bbd937435700dc563996c (diff)
Move Damage to Game/ and add more DamageInfoMgr members
Damage stuff seems to be considered game code rather than KingSystem code based on the function order in the executable and on the fact that the Damage code uses other components that are known to be in Game/U-King rather than in KingSystem.
Diffstat (limited to 'src/KingSystem/Utils/Thread/MessageProcessor.cpp')
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