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path: root/src/Game/AI/Query/queryCheckItemShopDecide.cpp
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Diffstat (limited to 'src/Game/AI/Query/queryCheckItemShopDecide.cpp')
-rw-r--r--src/Game/AI/Query/queryCheckItemShopDecide.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/Game/AI/Query/queryCheckItemShopDecide.cpp b/src/Game/AI/Query/queryCheckItemShopDecide.cpp
index 1cf568fc..2026f83c 100644
--- a/src/Game/AI/Query/queryCheckItemShopDecide.cpp
+++ b/src/Game/AI/Query/queryCheckItemShopDecide.cpp
@@ -1,5 +1,6 @@
#include "Game/AI/Query/queryCheckItemShopDecide.h"
#include <evfl/Query.h>
+#include "KingSystem/GameData/gdtManager.h"
namespace uking::query {
@@ -7,9 +8,15 @@ CheckItemShopDecide::CheckItemShopDecide(const InitArg& arg) : ksys::act::ai::Qu
CheckItemShopDecide::~CheckItemShopDecide() = default;
-// FIXME: implement
int CheckItemShopDecide::doQuery() {
- return -1;
+ bool decide = false;
+ auto* gdm = ksys::gdt::Manager::instance();
+ if (gdm != nullptr) {
+ if (gdm->getParam().get().getBool(&decide, "Shop_IsDecide") && decide) {
+ return 1;
+ }
+ }
+ return 0;
}
void CheckItemShopDecide::loadParams(const evfl::QueryArg& arg) {}