summaryrefslogtreecommitdiff
path: root/src/Game/AI/Query/queryCheckManufactResult.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Game/AI/Query/queryCheckManufactResult.cpp')
-rw-r--r--src/Game/AI/Query/queryCheckManufactResult.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/Game/AI/Query/queryCheckManufactResult.cpp b/src/Game/AI/Query/queryCheckManufactResult.cpp
index 25bdf663..d87c84de 100644
--- a/src/Game/AI/Query/queryCheckManufactResult.cpp
+++ b/src/Game/AI/Query/queryCheckManufactResult.cpp
@@ -1,5 +1,6 @@
#include "Game/AI/Query/queryCheckManufactResult.h"
#include <evfl/Query.h>
+#include "KingSystem/GameData/gdtCommonFlagsUtils.h"
namespace uking::query {
@@ -7,9 +8,15 @@ CheckManufactResult::CheckManufactResult(const InitArg& arg) : ksys::act::ai::Qu
CheckManufactResult::~CheckManufactResult() = default;
-// FIXME: implement
+static constexpr s32 sManufactResults[8] = {0, 6, 4, 6, 1, 2, 3, 5};
+
int CheckManufactResult::doQuery() {
- return -1;
+ if (ksys::gdt::getFlag_Shop_IsDecide()) {
+ s32 state = ksys::gdt::getFlag_Shop_CurrentItemState();
+ if (state < 8 && state >= 0)
+ return sManufactResults[state];
+ }
+ return 6;
}
void CheckManufactResult::loadParams(const evfl::QueryArg& arg) {}