diff options
Diffstat (limited to 'src/Game/AI/Query/queryCompareGameDataFloat.cpp')
| -rw-r--r-- | src/Game/AI/Query/queryCompareGameDataFloat.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/Game/AI/Query/queryCompareGameDataFloat.cpp b/src/Game/AI/Query/queryCompareGameDataFloat.cpp new file mode 100644 index 00000000..2cf01e62 --- /dev/null +++ b/src/Game/AI/Query/queryCompareGameDataFloat.cpp @@ -0,0 +1,27 @@ +#include "Game/AI/Query/queryCompareGameDataFloat.h" +#include <evfl/query.h> + +namespace uking::query { + +CompareGameDataFloat::CompareGameDataFloat(const InitArg& arg) : ksys::act::ai::Query(arg) {} + +CompareGameDataFloat::~CompareGameDataFloat() = default; + +// FIXME: implement +int CompareGameDataFloat::doQuery() { + return -1; +} + +void CompareGameDataFloat::loadParams(const evfl::QueryArg& arg) { + loadString(arg.param_accessor, "GameDataFloatName_A"); + loadString(arg.param_accessor, "GameDataFloatName_B"); + loadString(arg.param_accessor, "Operator"); +} + +void CompareGameDataFloat::loadParams() { + getDynamicParam(&mGameDataFloatName_A, "GameDataFloatName_A"); + getDynamicParam(&mGameDataFloatName_B, "GameDataFloatName_B"); + getDynamicParam(&mOperator, "Operator"); +} + +} // namespace uking::query |
