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Diffstat (limited to 'src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp')
-rw-r--r--src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp b/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp
index 7ad39f2c..b042a651 100644
--- a/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp
+++ b/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp
@@ -1,5 +1,6 @@
#include "Game/AI/Query/queryHasArmorAlreadyDyed.h"
#include <evfl/Query.h>
+#include "Game/UI/uiPauseMenuDataMgr.h"
namespace uking::query {
@@ -7,9 +8,12 @@ HasArmorAlreadyDyed::HasArmorAlreadyDyed(const InitArg& arg) : ksys::act::ai::Qu
HasArmorAlreadyDyed::~HasArmorAlreadyDyed() = default;
-// FIXME: implement
int HasArmorAlreadyDyed::doQuery() {
- return -1;
+ auto* pm = ui::PauseMenuDataMgr::instance();
+ if (pm == nullptr)
+ return 0;
+
+ return pm->countAlreadyDyedArmor() > 0;
}
void HasArmorAlreadyDyed::loadParams(const evfl::QueryArg& arg) {}