diff options
Diffstat (limited to 'src/Game/Actor/AI/aiAssassinBossFirstRangeKeepMove.cpp')
| -rw-r--r-- | src/Game/Actor/AI/aiAssassinBossFirstRangeKeepMove.cpp | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiAssassinBossFirstRangeKeepMove.cpp b/src/Game/Actor/AI/aiAssassinBossFirstRangeKeepMove.cpp new file mode 100644 index 00000000..4ab4c846 --- /dev/null +++ b/src/Game/Actor/AI/aiAssassinBossFirstRangeKeepMove.cpp @@ -0,0 +1,28 @@ +#include "Game/Actor/AI/aiAssassinBossFirstRangeKeepMove.h" + +namespace uking::ai { + +AssassinBossFirstRangeKeepMove::AssassinBossFirstRangeKeepMove(const InitArg& arg) + : EnemyRangeKeepMove(arg) {} + +AssassinBossFirstRangeKeepMove::~AssassinBossFirstRangeKeepMove() = default; + +bool AssassinBossFirstRangeKeepMove::init_(sead::Heap* heap) { + return EnemyRangeKeepMove::init_(heap); +} + +void AssassinBossFirstRangeKeepMove::enter_(ksys::act::ai::InlineParamPack* params) { + EnemyRangeKeepMove::enter_(params); +} + +void AssassinBossFirstRangeKeepMove::leave_() { + EnemyRangeKeepMove::leave_(); +} + +void AssassinBossFirstRangeKeepMove::loadParams_() { + EnemyRangeKeepMove::loadParams_(); + getStaticParam(&mNoMoveAnchorDist_s, "NoMoveAnchorDist"); + getStaticParam(&mAnchorName_s, "AnchorName"); +} + +} // namespace uking::ai |
