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Diffstat (limited to 'src/Game/Actor/AI/aiCliffCheckToTargetPosDirSelect.cpp')
-rw-r--r--src/Game/Actor/AI/aiCliffCheckToTargetPosDirSelect.cpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiCliffCheckToTargetPosDirSelect.cpp b/src/Game/Actor/AI/aiCliffCheckToTargetPosDirSelect.cpp
new file mode 100644
index 00000000..5d8cd82c
--- /dev/null
+++ b/src/Game/Actor/AI/aiCliffCheckToTargetPosDirSelect.cpp
@@ -0,0 +1,26 @@
+#include "Game/Actor/AI/aiCliffCheckToTargetPosDirSelect.h"
+
+namespace uking::ai {
+
+CliffCheckToTargetPosDirSelect::CliffCheckToTargetPosDirSelect(const InitArg& arg)
+ : CliffCheckSelect(arg) {}
+
+CliffCheckToTargetPosDirSelect::~CliffCheckToTargetPosDirSelect() = default;
+
+bool CliffCheckToTargetPosDirSelect::init_(sead::Heap* heap) {
+ return CliffCheckSelect::init_(heap);
+}
+
+void CliffCheckToTargetPosDirSelect::enter_(ksys::act::ai::InlineParamPack* params) {
+ CliffCheckSelect::enter_(params);
+}
+
+void CliffCheckToTargetPosDirSelect::leave_() {
+ CliffCheckSelect::leave_();
+}
+
+void CliffCheckToTargetPosDirSelect::loadParams_() {
+ CliffCheckSelect::loadParams_();
+}
+
+} // namespace uking::ai