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Diffstat (limited to 'src/Game/Actor/AI/aiColGroundHitSelect.cpp')
-rw-r--r--src/Game/Actor/AI/aiColGroundHitSelect.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiColGroundHitSelect.cpp b/src/Game/Actor/AI/aiColGroundHitSelect.cpp
new file mode 100644
index 00000000..df4fea44
--- /dev/null
+++ b/src/Game/Actor/AI/aiColGroundHitSelect.cpp
@@ -0,0 +1,25 @@
+#include "Game/Actor/AI/aiColGroundHitSelect.h"
+
+namespace uking::ai {
+
+ColGroundHitSelect::ColGroundHitSelect(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
+
+ColGroundHitSelect::~ColGroundHitSelect() = default;
+
+bool ColGroundHitSelect::init_(sead::Heap* heap) {
+ return ksys::act::ai::Ai::init_(heap);
+}
+
+void ColGroundHitSelect::enter_(ksys::act::ai::InlineParamPack* params) {
+ ksys::act::ai::Ai::enter_(params);
+}
+
+void ColGroundHitSelect::leave_() {
+ ksys::act::ai::Ai::leave_();
+}
+
+void ColGroundHitSelect::loadParams_() {
+ getStaticParam(&mIsCheckEachFrame_s, "IsCheckEachFrame");
+}
+
+} // namespace uking::ai