summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiDistanceKeepMove.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Game/Actor/AI/aiDistanceKeepMove.cpp')
-rw-r--r--src/Game/Actor/AI/aiDistanceKeepMove.cpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiDistanceKeepMove.cpp b/src/Game/Actor/AI/aiDistanceKeepMove.cpp
new file mode 100644
index 00000000..cbc2cb8e
--- /dev/null
+++ b/src/Game/Actor/AI/aiDistanceKeepMove.cpp
@@ -0,0 +1,26 @@
+#include "Game/Actor/AI/aiDistanceKeepMove.h"
+
+namespace uking::ai {
+
+DistanceKeepMove::DistanceKeepMove(const InitArg& arg) : WaitNearTarget(arg) {}
+
+DistanceKeepMove::~DistanceKeepMove() = default;
+
+bool DistanceKeepMove::init_(sead::Heap* heap) {
+ return WaitNearTarget::init_(heap);
+}
+
+void DistanceKeepMove::enter_(ksys::act::ai::InlineParamPack* params) {
+ WaitNearTarget::enter_(params);
+}
+
+void DistanceKeepMove::leave_() {
+ WaitNearTarget::leave_();
+}
+
+void DistanceKeepMove::loadParams_() {
+ WaitNearTarget::loadParams_();
+ getStaticParam(&mStartBackDistOffset_s, "StartBackDistOffset");
+}
+
+} // namespace uking::ai